Smoke Grenades are now dynamic volumetric objects that interact with the environment, and react to lighting, gunfire, and explosions.
YORUMLAR: 8 052
Vailskibum2 aylar önce
This is such a Valve way to reveal a new game
The Unwanted2 aylar önce
is it a new game? Or just csgo on the source 2 engine.
griddymaster292 aylar önce
Fr
john cena2 aylar önce
yes
Poko 2 aylar önce
@The Unwanted It's technically just a Source 2 port but there's enough changes to call this the next step. It's gonna be CS2, free update to CSGO I assume
Chubby Gamer2 aylar önce
@The Unwanted it is called counter-strikes 2 not counter-strikes global offfensive 2.0 . So it is a new game.
BrandyBuizel2 aylar önce
just the fact you can eliminate smoke in the same way you could remove fire is a game changer
redmanticore2 aylar önce
>game changer >talking about a change in a game
Kris- P-2 aylar önce
We can almost play rock paper scissors with grenades lol Grenade beats smoke Smoke beats moli Now they should make it so grenades get deleted by molitoves and molis will beat grenades
RayV Arts2 aylar önce
@Kris- P- suppose a player has a grenade that goes off running thru fire?
anderson mallony Mallony Eric2 aylar önce
I think you need to become Floatzel
vicente2 aylar önce
@redmanticore jokes aside it is tho. Smokes in most competitive FPS games are sometimes hard to balance and sometimes have no counter play. This is the first we've seen something interesting for a long time.
xPreame2 aylar önce
This is the coolest a Smoke Grenade has ever seemed to me, love it.
Lewd SCP 1471-A2 aylar önce
@BedingtZugelassenerKanal Name a game that has better looking smoke that doesnt compromise on performance using PhysX or any other outdated shite
Stephen Garcia2 aylar önce
I love you
Wujek2 aylar önce
bot
Null2 aylar önce
@Lewd SCP 1471-A Stalker Clear Sky, not better, but impressive for it's age.
TimeBucks2 aylar önce
Always finding new ways to innovate
Vasile Marian Giarap2 aylar önce
Super
rhyzhyn2 aylar önce
from Half life (Single Player Storytelling) Dota2 (Revolutionised MOBA and eSports) TF2 (Fast-paced and Skill based FPS) CSGO (FPS one of the OGs in this genre) Half-life Alyx (Storytelling in VR) STEAM (World premier Gaming Store front for PC) Steam Deck (Handheld PC) what can you ask for.
Shameela N2 aylar önce
Good
Milagro2 aylar önce
cool
Tuhin Jessore00982 aylar önce
Impressive..
Karim Jovian2 aylar önce
Ok that’s awesome. But one thing that kind of irks me is the perfect circle the smoke creates when you try to dissipate it with grenades and also the fact that it fills that hole up again to make a perfect cloud is odd. Nonetheless, this looks super fun!
SAylar önce
100% this, all of the smoke grenades create a perfect circular/dome shape.. if you threw 2/3 of them beside each other they would all look the same and they would not blend.
mpunk26 gün önce
simply has to be a dome shape for fairness in competitive play but compared to valorant these are god tier
sang18 gün önce
its a video game
S17 gün önce
@sang don't settle for less. Innovate, adapt, improve. Always.
Joyexer2 aylar önce
I REALLY like the way it has no fading edges. You either see a part of the enemy or not, making the game a bit clearer in its information. A lot of frustrating nonsense is gone that way, nice!
Skikopl2 aylar önce
Valve drops feature trailers without even making a trailer for the game first Absolute legends
SteelTarkus2 aylar önce
This IS the announcement, the game is going to be called counter strike 2: responsive smokes /s
Nirmal Singh2 aylar önce
They know we know, so why waste time..
SHADOW2 aylar önce
cuz its gonna be update not a game
sarkasm2 aylar önce
@Markk youve gotta be joking right? no way you said this game looks like valorant LOL valorant looks extremely cartoonish similar to overwatch. nothing like the art style of this game
videoplayback2 aylar önce
lmao
Meme Connoisseur2 aylar önce
Finally seeing the fruits of the labor that went into making Source 2 just makes my heart swell. I don't want to jinx it, but dare I say it: I think Valve is truly back. They're making games, y'all!
Xierra Marron2 aylar önce
They’re making new technologies and innovations that evolve gaming!
blakkwaltz2 aylar önce
it barely looks like anything
[F?СК.МЕ] ТAP 0N MY РIC2 aylar önce
Ĥii
Metazolid2 aylar önce
Well, one at least.I wouldn't hold my breath on more Portal, Half Life, etc. titles coming out anytime soon.
Rudra Singh2 aylar önce
@Metazolid they teased Half Life 3 at the end of Alyx when Eli handed Gordon the crowbar
Marvin Van Loon2 aylar önce
When you get more excited about Smoke Grenade demonstration than other developers whole lineup.
Reth Hard2 aylar önce
I can't wait to see all these angry people complaining of lag spikes on their old computer every time someone is throwing a smoke grenade... lol
trashcleaner2 aylar önce
@Reth Hard It's funny because this will run better on old computers than CSGO, because of the setting options, upscaling, and new engine optimizations, also possible to turn off even more shaders, maybe newer DX or even Vulkan added. + File size Dust 2 in CS2 is smaller than CSGO somehow.... So I think it's gonna be ok.
Reth Hard2 aylar önce
@trashcleaner Maybe, I also use old hardware so I hope you are right!
ILyesMk226 gün önce
@Reth Hard i tired it and it ran 30% better than csgo at any given situation (+ the FSR is a life saver for people like us) specs tested: Ryzen 5600g with Vega 7 iGPU / 16GB (- 4 of vram ) ram 3800mhz / SSD hope this helps you :)
JulliaStark2 aylar önce
Glad to see you back in the business of making big games Valve. That new smoke looks like a great update that will bring some cool gameplay.
ziglind2 aylar önce
bot
Ren2 aylar önce
"making big games" bro its just a source port like the one dota got
RoYoshi2 aylar önce
@Ren Not only that, we have to talk how much valve has been working on source 2 while they were quiet
moonasha2 aylar önce
why do people act like half life alyx never came out?
RoYoshi2 aylar önce
@moonasha idk
GGMattt_2 aylar önce
I've never been sold on a game before just by smoke dynamics alone, well done, Valve!
fluent_styles2 aylar önce
Really dig these kind of demos. Straight into the detail
Goulou2 aylar önce
These smokes will be absolutely game changing, no more one ways and less spamming in the smoke that's amazing
Rasmus Jonsson2 aylar önce
Will probably be more spamming through the smokes since it will be carved by bullets
Ali Alami2 aylar önce
@Rasmus Jonsson Negev will be the new meta
Simon Lutgens2 aylar önce
@Ali Alami smoke negev was always the meta in my heart
Sunsetbear2 aylar önce
@Rasmus Jonsson But it’s risk reward now since they’ll be able to see you too
Awesome Ian2 aylar önce
@Sunsetbear unless you used the m4a1 it was already high risk, because they could just shoot in the direction of the tracers
Patryk Zaniewicz2 aylar önce
I'm not even into multiplayer games, but this looks phenomenal. I'm hyped for you guys!
Hshdjdjdhd2 aylar önce
Thank you :) it will be so awesome :o
Sinatra2 aylar önce
join in
Josh Abraham2 aylar önce
same here. i might resume playing CSGO although i suck
Traxier2 aylar önce
Yeah same here. I'm not interested in csgo, but anything from Valve that improves any games, I'm all hype for y'all
Yendevus2 aylar önce
NPC comment
A nut2 aylar önce
I could see that a bunch of different play styles and iconic moments will be made from this smoke system alone. Bravo Valve!
GREEN ORXNGE2 aylar önce
I am amazed that you will release part 2 of this game, I have not played cs for about 2 years and this event makes me return to the game!
Dee2 aylar önce
Aside from Nanite and Lumen in UE5 in general gaming, this has to be one of the best advancements in shooter games in the past 5-10 years. Even though this smoke doesn't work like IRL, the fact that it's dynamic, interactive and just feels like it's part of the environment makes it feel so much more realistic and immersive than how smoke has been done in basically every other game up to this point.
Arjit2 aylar önce
If smoke can interact with the environment, can a spinbot make a tornado with it?
WordLes2 aylar önce
Lmfao
unfazed2 aylar önce
😂
TheIndigent2 aylar önce
best comment
Bruno Henrique2 aylar önce
asking the real questions
Frostblasts2 aylar önce
A sight to behold.
Friend of Yinkin2 aylar önce
That level of physics and interactivity... that's Valve for you 👍
blakkwaltz2 aylar önce
Are people really this fcking bored that a smoke update is something that they get excited about?
Flare2 aylar önce
This is still the same game. Like the other guy said, what are you all excited about?
Jarran2 aylar önce
@Flare the fact that there hasn’t been a new cs game in 11 years is enough to get people excited, regardless of whether it’s good or not
Flare2 aylar önce
@Jarran Valorant? Isn't that the same game? Peek shoot, peek shoot, AWP. Same thing.
NO U2 aylar önce
@Flare valorant is trash where washed up cs pros go to retire.
Orin ✛2 aylar önce
That's an impactful way to shift the meta around. Interacting with smokes seems very game changer.
Legitbot2 aylar önce
Even in an oversaturated and usually uncreative game genre like most realistic shooters, Valve still somehow manages to create really cool things without breaking any core fundamentals of the game that made it great in the first place.
Art Cat2 aylar önce
Interactive smoke
moonasha2 aylar önce
there's going to be a lot of gameplay changes, per valve. We just don't know them yet
J. M. N.2 aylar önce
I hope they also make some animations in the game more realistic such as when switching weapons and also the animations in fpp should match the animations in tpp
Gabriel Zero2 aylar önce
This is not ruining Smoke plays. This is making them even more agressive
Luboš2 aylar önce
this is making them useless for noobs with spam to it or using 1way every round :)
Teuwufel2 aylar önce
@Luboš lol
CDN Amy2 aylar önce
@Luboš dude... It's not a one way when they can see you back 😅 It may be an issue in low level play, but it's not gonna be oppressive like a low tier player abusing a one way.
Shubham Singh Rawat2 aylar önce
Exactly now no one is gonna spam smoke because the moment you do you will give up your exact location to the enemy.
Extreme Analog Music2 aylar önce
This is actually the most next gen thing ive ever seen. great job. this will be interesting to play
Kedo2 aylar önce
One of the best video game updates I've ever seen, I wasn't expecting this at all valve impresses me as usual
Ardi2 aylar önce
The smoke alone changes up the whole game. Can't wait to see what people make use of it in matches
Gilmarcio Zamperlim2 aylar önce
"Smoke não é parede!"... agora sim! Vai ser lindo assistir as novas estratégias!
Cody Ruthko2 aylar önce
I know this is going to sound a bit counter-intuitive for what they are going for with smokes but hear me out. The A1s shouldn't affect the smoke like the other weapons do in terms of making a hole in the smoke to see though. It's not realistic but it still allows for one of the big advantages of the A1s which is not giving away your position when you are spamming smokes. Just an idea. Also incoming Negev meta for dealing with smokes.
Darth Giorgi2 aylar önce
Just love how instead of cinematic trailers, we are getting deep dive into gameplay improvements. Feels like old valve again.
Plague Doctor [|872 aylar önce
Shut up, don't jinx it!
ssjaken2 aylar önce
Now they just need to fix that stuck door and it'll be perfect
-Pepsimäyn-2 aylar önce
fr i hate cinematic trailers
runner.2 aylar önce
@ssjaken that's wholesome
Anhilliator12 aylar önce
@ssjaken PLEASE! I BEG YOU!
John Travoltage2 aylar önce
Surprised that noone seems to be talking about the change to the recoil animations and how like valorant they now seem to follow the spray pattern. Unless that was introduced in a different update? This is a really awesome change especially for newcomers to the game and giving players feedback within the game, rather than people just googling spray pattern vids.
AndiousAndy15 gün önce
viewmodel_recoil has been in the game for at least 5 years... You still need to learn the spray pattern though you can't just follow the viewmodel lmao, there's a crosshair follow recoil option that will actually help with your issues though.
HeartFire2 aylar önce
Not sure how I feel about being able to shoot away the smoke temporarily, guess we'll see how it turns out. Either way so hyped for this!
Dener Specian2 aylar önce
Noob
Reformed Excon2 aylar önce
Finally some innovation, I honestly wouldn't mind more additions like this that changed the gameplay. For example, they changed the machine guns and gave them a bipod but limited players ability to move while deployed. The machine guns are really only used when your winning and wanna goof around. It's probably the only class of weapons in the game that don't really have a function. Right now, they are kind of a weird SMG, run and gun weapon with a more ammo, plus rifle damage.
Dynamonic2 aylar önce
I'm excited to see how Valve will adapt the CS2 experience for the Steam Deck! They'll surely want it to be a great experience on it!
Mikhail Gribanov2 aylar önce
Very happy with Counter-Strike 2 announcement. My most favorite shooter and one of my favorite games in general. New Responsive Smoke looks incredible.
Moonslurpy2 aylar önce
I didn't think you could make smokes any more complex. Bravo, Valve!
Khiel Mantilla2 aylar önce
what? you don't think you can create more complex video game elements?
Hellooo2 aylar önce
@Khiel Mantilla pretty sure its sarcasm mate :D
Linxus2 aylar önce
Small Arms profile picture? i remember playing that game on the 360 in 2008. fun game
Bro Momento2 aylar önce
Bravo Vince
ً2 aylar önce
teardown
Jayy Hess2 aylar önce
you guys did a AMAZING job with this game, please dont change anything its perfect the way it is
꧁K̊n̛̘̙̚e̗̚e꧂⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻⸻2 aylar önce
I've got bad news for you this video:
adamseang2 aylar önce
wow thats a huge change in the game and the way information is gained or denied. very interesting to see what the Pro teams will do with this and how it will affect the meta
flumi2 aylar önce
The smoke fills is really cool, but most of the existing maps are too wide for that, maybe have to try it out on the Cache
Matthew Plate2 aylar önce
Only Valve would ever reveal a game like this, so low-key.
Fredrik Magnusson2 aylar önce
This is honestly an AMAZING idea! will be cool to play this.
TaggartFly2 aylar önce
I love how they make even more ways to experiment with game mechanics
halloni2 aylar önce
thats what always got me so excited about valve games, I remember looking at a really low resolution beta test about half life 2, I almost shit my pants how cool it was seeing physics played out in a computer game
Foxtc2 aylar önce
Every game Valve puts out revolutionizes the industry, that's what they're experts at
NinjapowerMS2 aylar önce
Too bad that seems like the only mechanic they changed.
Joe Stallin2 aylar önce
That’s literally what valve does best
Never More2 aylar önce
@NinjapowerMS they are currently making 2 new games
Seyfullah taha koç2 aylar önce
looks like a really great job. I really want to play the beta version now
Ken Rodriguez2 aylar önce
You can blow out the smoke cloud using HEs, but it would've been more realistic if the cannister gets displaced as well by the blast. But yeah, that's asking too much and it will change the game dynamics for the worst.
l AKT l2 aylar önce
Imagine if Valve later added this mechanic to dota 2, for example, to item which already exist, like, "smoke", or riki's ability "smoke" and to some spells, which maybe can create smoke in theory, that will be so interesting... So much heroes may get reworked by this mechanic, like Techies, Clockwerk, Timbersaw, Tinker or sand king, riki, sniper maybe, bounty hunter, phanthom lancer and phantom assasin.
Jake P2 aylar önce
Looks really awesome, but I wonder how it will pan out in the pro scene. Smokes are going to be weaker in source 2 with these changes.
Silver Shroud2 aylar önce
I love Valve for all the things they have done for Linux and vr gaming ❤
Chris Redfield2 aylar önce
The smoke effect is literally a game changer! I already see that future fps games will have some CS2 features.
blackpegasus2 aylar önce
This is cool, but there was already games with similar smokes mechanics.
Mad2 aylar önce
@blackpegasus Not a single game has volumetric smoke that clears with granade blasts and bullets, besides teardown (minecraft looking ahh game)
Adira Salman.2 aylar önce
@Mad cod has that mechanic
Zoidberg2 aylar önce
No you just need to figure out how to punch the smoke, Chris.
343i Shill2 aylar önce
Mw2 fans crying. Literally no counterplay to smokes and flashbangs.
Lethano2 aylar önce
this is exactly the kind of stuff i expect from Valve. this level of needless detail, integrated into the gameplay, that i never see other devs putting anywhere near this much attention into. you guys are amazing.
Cobra2 aylar önce
Yoooo nice video! I’m super happy for Valve! Valve is being an actual game company for once!
Bugtogs2 aylar önce
This is INCREDIBLE. you are changing the gaming industry. ALSO WHOEVER MADE THAT MUSIC IS A GOD. I DONT KNOW WHY BUT GAME MUSIC COMPOSERS ALWAYS MAKE BANGERS FOR NO REASON IN PARTICULAR. BUT I LOVE IT
Silveris LT2 aylar önce
The smgs bullets should fallow the smoke and draint it out by a little bit , so you would need more smg bullets to clear the smoke , while assault rifle bullets should push away the smoke . If that makes sense anyway .
EclipseMints082 aylar önce
Wow, this is actually pretty cool. Being able to interact with the smoke through fire or a grenade essentially introduces a new gameplay mechanic.
icass2 aylar önce
Instantly clicked, Valve giving news is a sight to behold
Abdennour Sabiri2 aylar önce
sight*
Stryfe722 aylar önce
what too much FPS does to a man..
Jackson Hilbert2 aylar önce
a site to b hold lol
icass2 aylar önce
@Jackson Hilbert sorry im spanish so my keybord is in spanish configuration too
lunky2 aylar önce
now its TF2's turn
Liam Koch2 aylar önce
I think the smoke should never be removed after puffing, it should just dissipate continuously so if both teams throw 5 smokes each into nuke A site, the whole room fills up and stays kind of foggy, reduced vision but still vision, as it leaks out of garage and heaven. Essentially, once a smoke entity is created, it is there for the whole round and just dissipates. Grenades can create a pressure front that pushes smoke through spaces, rooms, or out of vents in internal spaces. I don't want the meat of the smoke to last longer but there should be some residual evidence that smokes were used, especially in internal spaces. Maybe some of the new maps have like a set small breeze on them to push smoke around. idk. Lots of options if they set it up correctly as a bunch of individual entities like they said. Lots of flexibility. Maybe this is hard to do and keep deterministic with out melting the server.
Evo2 aylar önce
idk why the smokes are what I am so excited about. It's like, we have seen a million FPS games at this point, so seeing a new concept in a fps makes you feel like how it felt when you first played counter-strike. There is this 'unknown' factor.
DownieTheBrownie2 aylar önce
Finally!!! a smoke grenade that fills a room instead of going through walls, this is sick!
Rice Chi Do2 aylar önce
CS always been a game of strategy and skill and with CS2 they take that to a whole new level
Vaida Andy2 aylar önce
This game is very realistic, thanks for the info!
Adim2 aylar önce
Insane, this would add another layer of gameplay mechanics. Yeah you can shoot through smokes to confirm anything from the other side, but in the sacrifice of giving away your position to enemy players.
Jonathan Cramer2 aylar önce
Negev go brrrrrr
Adim2 aylar önce
@wzore I mean still, it's not like every tracer going through smokes in CSGO was a successful information check for either teams, there's still discrepancy and guessing game on what they would do with the information that there is an enemy team in the other side. Will they hold? Push? or Rotate. In this version, it becomes a nastier guessing game, oh T side smoked B main, will they push straight or should we check it by carving the smoke. But if CT prechecked smoke spots it becomes an advantage for T side making more valid decisions of rotating or waiting it out for an opportunistic flanking and such. There's still variety and I don't think smoke pushes has become a disadvantage. Smoke rushing is a 50/50 tactic of high risk high reward, and in this new game it became higher risk higher reward.
CR AMAX2 aylar önce
@wzore Yeah, defense gets a lot more advantage with it
Theo Higgins2 aylar önce
There're going to be so many mindgames around smokes now Like how in TF2 playing Sniper the goal is to make the other sniper shoot first so you can get the easy kill, in CS2 the goal is going to be to make the enemy spam the smoke first so that you can see his position and return fire.
Arty S2 aylar önce
@wzore I think smoke pushes are even easier now, because first player will open the smoke for players behind to open a gap
XJ92 aylar önce
This change is the most impactful. We'll see if the community likes it or not, as this completely changes how counter strike is played.
Mild Misanthrope2 aylar önce
I can picture those volumetric object effects used for that smoke being repurposed for other interesting game mechanics. -The smoke looks and moves kind of like cotton candy, imagine a cooking game where you make cotton candy and lattes and have to get the spin just right. -Use some force push, blow, or sweep ability to clean up foam from a toxic waste spill or at least move it out of the way to make a path. -In VR, wading your hand through soap bubbles to look for an item say in a pool or bathtub. -In VR having to fan away smoke away from your face. -Causing a reaction by mixing chemicals or detonating a device and seeing it foam and smoke up, grow, creep up, and consume enemies. (Think the Mimics from Arkane Studio's Prey getting consumed by something that corrosive to them, or freezes them in place.) -Monsters pushing through and emerging out of volumetric mass. It's not the most realistic looking smoke, but there's great potential in the tech.
Thunder Lips2 aylar önce
can't believe they're finally making a second counter strike! so excited
RLC 【SSRB】2 aylar önce
What can I say Valve is always the one who impress us the most. Like the difference of "oh cool" and "woooow" Valve is always the "woooow" one Great job
Anastasia Kusmin2 aylar önce
I am so excited! No hiding in smokes anymore. 😀
Konichisan2 aylar önce
the smoke dissipation feature is absolutely insane I don't think I've ever seen anything like it before Edit: the m4a1-s is indirectly getting nerfed by this feature, isn't it?
Bananaboi2 aylar önce
yeah that will change the game alot
T M2 aylar önce
It was already done in some games with Physx, but ofc without actual gameplay impact. Borderlands 2, AC: Black Flag and Alice: Madness Returns had realtime rendered smoke as 3d objects. And if you walk through it or throw grenade, it will react.
Aryzon2 aylar önce
It was quite common in the PhysX days back in 2007-2015. Look up the Batman Arkham games if you want to see it in action.
Leonardo2 aylar önce
Valve is truly ahead above all other FPS in the techinical aspects(minus graphics)
Ivanko2 aylar önce
When I saw this my first words were: No fucking way
F4XIS PLAY Выходник2 aylar önce
This is very cool, it's good that the skins will be saved but it's a pity that there are only 20 people working on this project =(
Wagan Tech2 aylar önce
I'm just going to spent the day watching all of these CS2 vids...so FASCINATING!
mr Godzilla Raptors2 aylar önce
Very cool. I haven’t seen a game do this yet
Pawn2 aylar önce
Valve may take forever on their craft but they're damn good at it.
ChrisTheMadKing2 aylar önce
Is this a new game or a massive update? cause I’m down for both, what they’ve been showing is amazing looking!
VIBaJ 162 aylar önce
update
Veman Jadhav2 aylar önce
Not gonna lie, the smoke looks insane. I see they've been taking a few notes from MW2019.
Captain Onomatopoeia2 aylar önce
I wish more developers focus on physics like this... rather than just lighting and texture...
Shikori Tsu2 aylar önce
Gameplay looks REALY DAMN SLICK Can't wait to return to CS and remember the good old days.
berkay bakacak2 aylar önce
Felaket heyecanlandım şu an… bu iyiye işaret. Valve’in yeniden oyun yapmaya başladığını görüyoruz…
The Liminal Man2 aylar önce
I have never been a big fan of Counter Strike since I've always focusses on other Valve games like Half-Life or TF2, but this looks amazing.
Pila2 aylar önce
That's crazy! I never thought we will get volumetric smoke in Counter Strike!
ThatHomestar2 aylar önce
based rikka icon
Pila2 aylar önce
@ThatHomestar Thanks
protocetid2 aylar önce
Valve went all out on CS2 because they don’t understand the number that comes after 2 so to them this is the final game.
Rob Fraser2 aylar önce
@protocetid Nah, in another 15 or so years we'll get Counter-Strike: Alyx
NO ONE2 aylar önce
@protocetid maybe we will get conter strike 2 episode 1
NotaHuman2 aylar önce
Props to the devs for making this amazing mechanics!
Corncob2 aylar önce
I like how they seemingly changed all the weapon sounds EXCEPT the AWP.
Flanel14 gün önce
I love it. I'm looking forward to it like a little kid. I have been playing cs since 1.5 !!! 👌
Stepan_Luk2 aylar önce
Поздравляю! Мы дождались! Конечно на CS 2 это не тянет, максимум на очень большое обновление, но это всё равно лучшее из всех обновлений за последние лет 7.
Nychu FPV18 gün önce
You need to incorporate destruction of the map by grenades and bullet models and that strategically affects the distribution of the map, just that more
Enigma2 aylar önce
The smoke cancelled by shooting or nades is a good addition. Definitely will add spice and prevents smoke spams.
Xyler2 aylar önce
If you look closely, it dissipates it for a bit before reforming. This will add so much depth to smoke spots.
Szymon X2 aylar önce
mhmm. And make smokes useless with it. You can even smoke of position cuz enemy can easily just make the smoke disappear. Its gonna ruin CS..
Marui Infantry2 aylar önce
-smoke rushed -ninja defuses good, good
Radiant Berserker2 aylar önce
@Szymon X just wait and see how it goes first when its out It comes back after a bit anyway
xxtoxii2 aylar önce
whats the piint of smokes anymore
LIMBASS2 aylar önce
Love it, only thing i wish they made brand new is new weapons or reload animation
DJ_Edyo2 aylar önce
I do hope there is more to this than some shiny new graphics and slight meta changes to this game, if id like to see a new CS, id like to see it with a load ton of real agressive updates & changes to it, while keeping the mapping somewhat similar, you know, see CS gameplay and physics evolve to a whole new level. SO yeah, Valve needs to do more like most recent games from this past century. ex: add actual world interactions/procedural destruction & a wider selection of weapons/mod for them. Cause, lets be honest, Counter-Strike is due for a real new formula upgrade and im afraid that Source 2 itself is might not cut it by itself.
XLIXER2 aylar önce
Here's my big 5head contribution to the smokes, & I think it would somewhat unite both sides of the fence on this.. I'll be expecting an offer for lead designer next week. 👉👈 Make the smokes transparent when hit with a nade. That way you can still see through them, but vision would be slightly obscured.
Paragon Flash2 aylar önce
Did yall see that clip of the frag exploding and the explosion blast pushes the smoke allowing you to see through the smoke for a brief second. Now that is cool. Even in a competative enviornment with these types of games like valorant CS GO always comes through.
Tesailion2 aylar önce
noone saw that. Im sure. It is just massively discussed here.
Naden2 aylar önce
Nobody noticing that the smokes has color based on which team throws it? CT's is more blue, T's are more brown. Cool stuff
ThePartyKnife2 aylar önce
I never thought smokes would be the most exciting change coming to Source 2 but my god! This is an absolute GAME CHANGER! :O
Bo9da2 aylar önce
Wots rong with you
rj pt2 aylar önce
🤣🤣🤣🤣😂😂😂🤣
Billie Eilish Queen2 aylar önce
THE BEST DELIVERY THAT VALVE HAS MADE TO THE C.S. 1.6, I LOVE IT I WOULD NEVER CHANGE IT FOR ANYTHING IN THE WORLD
OilersHD2 aylar önce
This is game changing. I'm back in CS. You got me back.
Sullivan_GTS27 gün önce
Coming back on this video every day. I'm still in shock. Counter-Strike 2 is real.
Guy That Hates Bull2 aylar önce
Valve is really something special. Other game companies simply cannot.
KildalSC2 aylar önce
Love that they are using classic maps in the video. Looks great although I probably wont play this. Still praying for a portal 3 at some point.
Keksimus Maximus2 aylar önce
Portal 3 will be released right after HL3 and L4D3
Mahmoud Aina2 aylar önce
Haven't played cs since go almost 15 years, but this implementation of smoke is outstanding!
David Anderson2 aylar önce
hah I haven't played in like 16 years, but now at 40 years old I'll start again 😄
Mr Hazze2 aylar önce
@David Anderson same here
Eric Ibasco2 aylar önce
@David Anderson //almost 40's... UNITE! XD
Art Hur2 aylar önce
"havent" yeah sure :D
SpidX {Ace Attorney} - АРХИВ2 aylar önce
But CS:GO is only 10 years old..
Mike Jr 772 aylar önce
Finally, tactic. I can't wait to see what get's improved upon further here
Boots the God2 aylar önce
Wish COD had something like that. So many times you’re blinded by smoke but the enemy kill cam shows little to none from their POV
MysticBxnny2 aylar önce
Wish people stop played such a milked franchise. COD smells like spoiled milk.
Potatoes5 gün önce
dis guy uses the post-nerf sg553
Roach2 aylar önce
I think it’d be cool if it relocated or pushed the smoke away from the explosion rather than disabling that area
Felipe Aedo2 aylar önce
Do you even play cs?
Roach2 aylar önce
@Felipe Aedo a long time ago but I’m just talking from a graphical standpoint.
ChrisTheMadKing2 aylar önce
This is gonna elevate smoke in games for real like god damn
Banjo2 aylar önce
This may unironically be the biggest change the game has ever seen. It fundamentally changes how the game is played.